On this page you find the roadmaps for the diverse products.
The provided time-frames are for one full-time resource (Geert Masureel) doing all programmer.
If extra people can be recruited , it will result in more depth per project. The time to develop each project will remain approximately the same, but the release dates of some projects could be advanced if more people can work simultaneous on these diverse products.
For a number of projects you also find the impact if extra resources are available thanks to sufficient funding.
Detailed theoretical model of the Engine
|All required and advanced programming techniques tested and approved to create the Engine|
|The programming of the engine||Busy|
|Testing of the engine and defining and refining the parameters||3-6 months after finishing programming|
|Start of the programming||October 2018|
|Release of the Engine||
Estimated Quarter 2 2021
It is a large project spread over a long period of time and preferably it will be done in a team, but also here, for this specific project, two paths are to be taken into account :
- Only funding for one. Geert Masureel will continue the project until finished. The development time will not deviate much, but just the minimal to have everything working correctly will be available for the first version. In this case only the Livinoid Intelligensia Humy, the more sophisticated model, will be created. Merely a couple of models can be educated and tested in this scenario.
- Funding for extra resources. The development time will be slightly shorter and the available features for the initial version will benefit from this, as to be expected. When the development is done, more models can be educated and tested at once, providing a wider range of available 'products', usable for diverse realistic domestic and industrial purposes.
|Research and study of all required fields of expertise|
|Theoretical model for the base engine. This base engine keeps the system alive and vivid under all circumstances.|
|Knowledge available to create an overall working theoretical model|
|Realistic overall theoretical model|
|All required techniques and technical concepts tested and approved to make the Livinoid Intelligensia Engine reality.|
|Creating a detailed blueprint of the theoretical model.||6-12 months depending on the detail|
|Developing the Livinoid Intelligensia Doggy Engine||24-30 months|
|Developing the Livinoid Intelligensia Humy Engine - this is done on top of the Doggy Engine||24-30 months|
|Testing and playing with the diverse parameters||12-24 months|
|Educating 'Template models'*||
1-2 years (Doggy)
2-4 years (Humy)
|Further specific education||depending on the type and complexity of education|
|Start of the project||Estimated Begin - End 2020|
|Release of the first Livinoids Intelligensia Doggy with basic training||Estimated 2025|
|Release of the first Livinoids Intelligensia Humy with basic training||Estimated 2030|
*Template models are used as the base for further specific in-depth learning. Consider it as a compressed form of 'general school education'. Since Livinoid Intelligensia Humy can have all sorts of 'personality', depending on the parameters, very well defined 'Template models' can be educated, depending on the type of tasks/jobs to be performed.
The development of Livinoid Studio will be largely done during the creation of the Livinoid Physisia & Emosia Engine. Livinoid studio is required to create states and content for the Engine. No running or testing (of the Engine) is possible without the content created with Livinoid Studio.
|Programming||Parallel with the engine|
|Content development time||6-8 months|
|Content available at startup||The minimal required content to start-up|
|Release of Livinoid Studio||Estimated Quarter 2 2021|
The more people available, thanks to funding (project must be created) and donations, the more content packs for Livinoid Studio will be obtainable at launch.
|At release of Livinoid Studio||The required for start-up|
|Extra Packs||4 months per Content Pack|